HEAVYRIG
Five frames. One last signal.
LAST TRANSMISSION
The evacuation is underway. Choose your frame and its signature weapon. Build a four-mount arsenal from battlefield drops. Hold the relay through five assaults.
The intended balance of armor, heat, and pressure.
NO OPERATIONS RECORDED
CHOOSE YOUR APPROACH.
Each frame comes with its own starting weapon. Earn your other three mounts in combat. All frames use the same controls.
Next weapon drop after 2 eliminations.
MORE FIREPOWER.
Choose one weapon. Combat is paused while you equip.
CHOOSE A MOUNT TO REPLACE
HOLD MULTIPLE BUTTONS TO COMBINE FIRE · WATCH REACTOR HEAT
STANDING BY.
Your throttle and operation are preserved.
A MOMENT TO REBUILD.
Sector secured. Choose one frame upgrade before the next assault.
SIGNAL UNBROKEN.
SETTINGS
Preferences and operation records are saved on this device.
KNOW YOUR FRAME.
Your legs and turret move independently. Set your throttle, turn the hull, and keep your guns on the target.
KEYBOARD + MOUSE
- W / S
- Raise / lower persistent throttle
- A / D
- Turn the hull
- X
- Neutral. Momentum decays.
- Mouse
- Aim the turret
- Mouse wheel
- Zoom in / out
- Mouse buttons
- Left / right / middle / thumb fire mounts 1–4. Hold together for combined fire.
- Hold 1 / 2 / 3 / 4
- Fire mounts 1–4. Also Space / E / Q / F.
- V
- Vent coolant
- Esc
- Pause / resume
GAMEPAD
- Left stick
- Throttle and hull steering
- Right stick
- Aim in screen direction
- RT / LT
- Fire mounts 1 / 2
- RB / LB
- Fire mounts 3 / 4
- B / ○
- Vent coolant
- X / □
- Neutral throttle
- Menu
- Pause / resume
- D-pad + A / ×
- Navigate and confirm menus
TOUCH
Tap the battlefield to aim. Hold weapon buttons to fire. + / − set throttle; arrows steer.
FRONTIER CONTRACTS. Plot a course from the Wayfarer to find local work. Accepting a contract immediately costs reputation with the opposing faction. Complete the objective and hold in the extraction zone for three seconds to earn employer favor and payment. Contract reputation and earnings persist; each sortie starts with a serviced frame and fresh weapon drafts. You can relaunch an accepted sortie after reloading; its battlefield stays the same. Aborting keeps the acceptance penalty and pays nothing.
MANAGE HEAT. Sustained fire locks your weapons at 100%. Vent with limited coolant or let the reactor cool.
READ THE FIELD. Orange circles mark fixed artillery impacts. Leave the marked ground. Siege frames resist frontal fire; flank them or attack during the EXPOSED recovery window. The Crown commits to larger barrages below half armor.
BUILD YOUR ARSENAL. Each frame has an assigned starting weapon; eliminations earn weapon drafts, including during assaults. Fill four mounts, then upgrade a weapon to rank III or replace one. All weapons aim with the turret; missiles guide toward a lock, rockets fly straight. Cluster ordnance bursts over an area. PPC bolts pierce targets.
REFIT & RECOVER. Drive over salvage for repairs and coolant. Each cleared assault earns a permanent upgrade for this operation.
READY FOR THE LINE.
Warden qualification complete: throttle, steering, weapons, heat, and artillery evasion. Each combat frame has its own handling, cooling, and armor.
In the operation, flank the armored siege frames. Their armor opens after a barrage. Keep the relay alive through all five assaults.
ABANDON THIS RUN?
The current operation will be lost. Your recorded results and settings will be kept.